Heeda is the first monster that Arnela has summoned to Selandia. Her sole purpose is to lay waste to Amrosia, spreading chaos and fear so that Arnela’s conquest will be swift and unchallenged.
This monstrous three-headed hydra is a towering beast, covered in scaly green skin that is nearly impenetrable. Each of her three heads possesses razor-sharp teeth, capable of tearing through stone and steel alike. Her massive front claws crush everything in her path, leaving destruction wherever she treads.
What makes Heeda even more dangerous is her enchanted amulet, which grants her invulnerability—no ordinary weapon can harm her. As she rampages through Amrosia, hope dwindles among its people.
But Jure has never backed down from a fight. How can he defeat a beast that cannot be killed? Is there a hidden weakness in Heeda’s power? Or will Jure need to uncover a new kind of magic to end her reign of terror?
The battle against Heeda is not just about strength—it’s a test of wit, courage, and the power of true heroism.